Shadow Racer is a third-person driving adventure game set in a post-apocalyptic Grand Canyon. The player must find and use the ancient powers of the flash, turbo and bumper in order to defeat the cars from the darkness empire. It was published on Steam in May 2022 to almost 100% positive reviews.
Using UE4's event dispatchers, I developed a reusable race system that allowed other developers to easily create their own semi-scripted 1v1 races against an AI car.
I also used that system to build the gameplay for an entire level, where the player races an enemy car, in order to obtain a car upgrade.
Transformed the visual quality of the levels through clever use of Unreal's lighting and post-process effects, while monitoring performance.